12. WHAT'S THE TIME MR. RABBIT?

TEACHER'S TASK
TASCA DEL PROFESSOR
Keep order in the activity. Count the scored points of each team. Solve doubtes and ties.
Mantenir l'ordre en l'activitat. Portar el recompte de punts de cada equip. Resoldre els dubtes i empats.
   
6th GRADE STUDENT'S TASK
TASCA DE L'ALUMNE DE 6è
Explain and do the game demostration.
Explicar i fer la demostració del joc.
   
MATERIAL
MATERIAL
 
   

INSTRUCTIONS

 

 


INSTRUCCIONS

A random student is "it" and faces the wall. The rest of the students say "What's the time Mr. Rabbit?" and the boy or girl facing the wall says "It's one o'clock" and turns back to see if someone is moving. Again says "It's two o'clock" and does the same, until he or she says "It's time for lunch" and then the student has to catch another player of the opposite team. The students to save themselves from the "rabbit" have to touch the wall. If the rabbit catches a boy or girl of the opposite team, he or she will get a point for the team and the person catched will be the rabbit. If the "rabbit" does not catch anyone he or she does not get a point and, randomly, a person of the other team will be the rabbit.
Un alumne pararà (el primer s'escollirà a l'atzar) i es posarà cara la paret. La resta cridaran What's the time Mr. Rabbit? I el que para dirà "It's one o'clock" i es girarà per mirar si algú es mou, "It's two o'clock" i farà el mateix i així fins que digui "It's time for lunch" (és hora de menjar) es girarà i perseguirà tots els nens i nenes de l'equip contrari i amb la finalitat d'agafar-ne algun. Per salvar-se tots han de córrer i tocar la paret. Si agafa un nen o nena que no han arribat a la paret (no s'han salvat) guanya un punt. Després para un de l'equip contrari tan si han agafat a algú com si no.
   

WHO WINS?

QUI GUANYA?

The team who scores more points is the winner. The two teams have to play the same times (one time each team has to be "it") in order to score properly.
L'equip que aconsegueixi més punts serà el guanyador. Han de parar les mateixes vegades els dos grups, si es juguen vegades imparells no es té en compte la puntuació.
   
ACTIVITY CHANGE
CANVI D'ACTIVITAT
Each time that the whistle sounds there is an activity change (every 15 minuts approximately).
Cada cop que soni el xiulet es canvia d'activitat (aproximadament cada 15 minuts).