Lesson 4 |
|
---|---|
Lesson aim:To learn and enjoy traditional Scottish games. |
Contents:Traditional games:Chasing and catching games, Ball games, . |
Duration :60 minutes. |
Material:(tennis) racquet, (tennis) ball, markers ( hoops, chalk…). |
Warm up |
|
Boatman Someone is chosen as the Boatman and stands in between the sides of a pith, or two chosen lines. Everyone else stands along one line and chants, “ Boatman, boatman, may we cross the river?” and the boatman replies, “ You can't cross the river, unless you're wearing red ” (or whatever colour the boatman chooses). Those who are wearing red show what they are wearing and are allowed to cross safely. Even a tiny fleck of colour in a jersey will do! Sometimes the boatman will have a bit of fun and delay the proceeding by saying in a deep voice, “ The river's far too fast, and you'll DROWN !” The boatman keeps calling out different colours until all but one has been eliminated from the game and the winner becomes the boatman for the next game. If you do not have the colour you are out. Variation: Another version allows those wearing the colour to cross safely, but those who are not are giving a second chance and have to try to jink past the boatman without being tagged. If someone is tagged, he/she joins the boatman in the middle and becomes another catcher, so as the game progresses it becomes more and more difficult to cross the river. The best chance of winning is to be wearing lots of different colours. |
|
Main Part |
|
Rouders “Official” or “Localised” rules: Officially: There are nine players in each team. Each player bats twice. The bowler must bowl underarm to between about waist and shoulder height on the hitting side of the batter. Locally: If a fielder catches the ball before it touches the ground, the entire batting team is out. If a fielder catches the ball with one hand after only one bounce then the player who hit the shot is out. The last two rules are only played in certain parts of the country. For this game you will need an old tennis racquet or a bat of nearly any description and a tennis ball or hollow rubber ball of the same size. Rounders is quite similar to baseball and it tends to be played in any large or open area of parkland. The pitch is formed by a home base and three outfield bases marked out by an item of clothing, hoop, or something similar to form a large square circuit with sides of about 8- 12 metres depending on the size and age of the players involved. Two teams of six to twelve players are picked, one to bat, and the other to field and bowl. Decide which team will bat first. The fielding team chooses a bowler who stands about three metres from the home base facing towards the inside of the square. The bowler throws the ball underarm at between waist and shoulder height over the home base to the first batter. (If the batter is right handed, he/she would stand in front of the home base and slightly to the left of it in preparation for his strike). If the ball is bowled to the wrong side of the batter, directly at the batter's body, too high or too low, the batting team's captain will call out “ no ball ”, and if the others are agreed, another shot is allowed. The batter is allowed up to two good bowls in which to strike the ball. The fielders spread out to cover the most likely areas into which the ball may be struck, including someone behind the batter to retrieve the ball from any missed strikes. The batter tries to blooter the ball as far out of reach of the fielders as possible, and score a rounder by running round all of the bases and back to the home base to rejoin the batting queue, before the fielders can return the ball to the home base. On the second attempt, if the batter misses the ball, he still has to run, but normally would only get as far as first or second base. Completing the circuit back to home base during a subsequent batter's shot does not count as a rounder. You are out if a fielder catches the ball you have struck before it hits the ground, or if a fielder touches the ball down on a base that you are attempting to reach. (The fielder must touch that base while holding the ball to put you out). The game continues until all, or nearly all the batters have been caught or run out and no-one in the batting team is left at the home base. The number of completed rounders is then totted up for that team. The fielding side now becomes batters and if they beat the other score they win the game. In rounders you are allowed to hit the ball in any direction and very often it can be highly effective for the batter to hit the ball behind him and catch the fielders unawares. |
|
Calm Down |
|
Stretching. |